Spore System Requirements
- OS: Windows XP/Vista
- Processor: Pentium 4 @ 2 GHz
- Memory: 512 MB
- Hard Drive: 6 GB free
- Video Memory: 128 MB
- Video Card: with Pixel Shader 2.0 Support
- Sound Card: DirectX Compatible
- DirectX: 9.0c
- Keyboard and Mouse
- DVD Rom Drive
Information
Spore is a multi-genre single-player god game developed by Maxis and designed by Will Wright. The game was released for the Microsoft Windows and Macintosh operating systems in September 2008 as Spore. A special edition of the game, Spore: Galactic Edition, additionally includes a Making of Spore DVD video, How to Build a Better Being DVD video by National Geographic Channel, The Art of Spore hardback mini-book, a fold-out Spore poster and a 100-page Galactic Handbook published by Prima Games. As part of its license, Electronic Arts released Spore Origins, an arcade-style game for mobile devices, and Spore Creatures, a light RPG for the Nintendo DS. Spore: Galactic Adventures, an expansion pack for the PC game, Spore Hero and Spore Hero Arena for Wii and Nintendo DS respectively, is in the fall 2009 lineup, and Spore Creature Keeper were announced as part of the 2009 lineup.
Spore allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically.
The game is broken up into distinct yet consistent, dependent "phases". The outcome of one phase affects the initial conditions and leveling facing the player in the next. Each phase exhibits its own style of play, and has been described by the developers as ten times more complicated than its preceding phase. While players are able to spend as much time as they would want in each, it is possible to accelerate or skip phases altogether. Some phases feature optional missions; when the player completes a mission, they are granted a bonus, such as a new ability or money. If all of a player's creations are completely destroyed at some point, the species will be respawned at its nearest colony or at the beginning of the phase.
Unlike many other Maxis games, Spore has a primary win condition, which is obtained by reaching a supermassive black hole placed at the center of the galaxy and receiving a "Staff of Life". Another major achievement involves defeating or befriending the Grox, a cyborg species with a large empire guarding the core. However, the player may continue to play after any goal has been achieved. There is a difficulty selector to each stage, allowing players to choose the difficulty for each part of the game. Spore defaults to the easiest level. The first four phases of the game, if the player uses the editors only minimally, will take up to 15 hours to complete, but can take as little as one or two hours.
Spore allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically.
The game is broken up into distinct yet consistent, dependent "phases". The outcome of one phase affects the initial conditions and leveling facing the player in the next. Each phase exhibits its own style of play, and has been described by the developers as ten times more complicated than its preceding phase. While players are able to spend as much time as they would want in each, it is possible to accelerate or skip phases altogether. Some phases feature optional missions; when the player completes a mission, they are granted a bonus, such as a new ability or money. If all of a player's creations are completely destroyed at some point, the species will be respawned at its nearest colony or at the beginning of the phase.
Unlike many other Maxis games, Spore has a primary win condition, which is obtained by reaching a supermassive black hole placed at the center of the galaxy and receiving a "Staff of Life". Another major achievement involves defeating or befriending the Grox, a cyborg species with a large empire guarding the core. However, the player may continue to play after any goal has been achieved. There is a difficulty selector to each stage, allowing players to choose the difficulty for each part of the game. Spore defaults to the easiest level. The first four phases of the game, if the player uses the editors only minimally, will take up to 15 hours to complete, but can take as little as one or two hours.
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