Spiderman 2 System Requirements
- Windows 98/ME/2000/XP
- Pentium or Athlon 600MHz Processor
- RAM: 128MB RAM
- Hard Disk Space: 827MB
- 16MB DirectX compatible 3D Accelerated Video Card
- Keyboard
- Mouse
- 4X CD-ROM Drive
Information
Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man: The Movie and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.
These games are adaptations of the film Spider-Man 2. The PS2, GameCube, and Xbox versions of the game, developed by Activision's Treyarch studio, allow the player to freely roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The home console versions were also innovative in that physics-based algorithms simulated Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games.
Versions of the game on other platforms feature more linear side-scrolling and platform sections. The PSP version of Spider-Man 2 was compared to playing the Spider-Man 1 plot.
While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight thugs and villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.
It is two years following the events of the first game. Spider-Man is trying to balance his civilian and superhero life, frequently late or absent for school, work, and leisure time with his friends. Following dinner with Mary Jane Watson, Peter thwarts an armed looting of an art museum, and tracks down an escaped robber, the Black Cat. Soon after this, he thwarts an attack in the streets of Manhattan by The Rhino. Meanwhile, Doctor Otto Octavius attempts to recreate nuclear fusion of that seen in the sun to provide an energy source for Manhattan. To control this fusion, he creates four metal arms which he can mentally control. His fusion creates a strong magnetic field, destroying the lab, killing his wife Rosie, and grafting his metal arms to his spine and giving his arms control over him. He blames Spider-Man for the incident, despite the fact that Spider-Man was not in the lab until the middle of it.
The storyline for the game starts off with a cutscene of a gray van being chased down by the police before it crashes, and out comes two crooks. Spider-Man dispatches the crooks quickly, but the van drives away on automatic. Spider-Man follows it to the New York Maximum Security Prison where a large group of thugs are causing a riot. Spider-Man defeats many crooks and escaping prisoners before the Rhino busts out of the prison. He briefly fights Spider-Man before he tries to charge away, but is caught in a laser cage set up by the police. Deciding to let the undefeated prisoners escape (whom he can later find in alleys and hidden areas), Spider-Man goes after the Rhino and defeats him by making him charge into the laser field (and subsequently pummel him while he is down, which is an option and could make Rhino's defeat quicker). And just before he is defeated, Rhino charges at Spider-Man one last time, escapes the laser field but accidentally rams into a gas station that blows up and knocks him several blocks away from the explosion, where Doc Ock takes his unconscious form. Spider-Man lets Ock get away with Rhino while he douses the fires caused by the explosion and then demonstrates a new power punch by defeating three crooks these power punches are gained when defeating normal enemies, not bosses, and once they are gained, they drain out during combat, which quickly defeats enemies with a single punch.
These games are adaptations of the film Spider-Man 2. The PS2, GameCube, and Xbox versions of the game, developed by Activision's Treyarch studio, allow the player to freely roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The home console versions were also innovative in that physics-based algorithms simulated Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games.
Versions of the game on other platforms feature more linear side-scrolling and platform sections. The PSP version of Spider-Man 2 was compared to playing the Spider-Man 1 plot.
While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight thugs and villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.
It is two years following the events of the first game. Spider-Man is trying to balance his civilian and superhero life, frequently late or absent for school, work, and leisure time with his friends. Following dinner with Mary Jane Watson, Peter thwarts an armed looting of an art museum, and tracks down an escaped robber, the Black Cat. Soon after this, he thwarts an attack in the streets of Manhattan by The Rhino. Meanwhile, Doctor Otto Octavius attempts to recreate nuclear fusion of that seen in the sun to provide an energy source for Manhattan. To control this fusion, he creates four metal arms which he can mentally control. His fusion creates a strong magnetic field, destroying the lab, killing his wife Rosie, and grafting his metal arms to his spine and giving his arms control over him. He blames Spider-Man for the incident, despite the fact that Spider-Man was not in the lab until the middle of it.
The storyline for the game starts off with a cutscene of a gray van being chased down by the police before it crashes, and out comes two crooks. Spider-Man dispatches the crooks quickly, but the van drives away on automatic. Spider-Man follows it to the New York Maximum Security Prison where a large group of thugs are causing a riot. Spider-Man defeats many crooks and escaping prisoners before the Rhino busts out of the prison. He briefly fights Spider-Man before he tries to charge away, but is caught in a laser cage set up by the police. Deciding to let the undefeated prisoners escape (whom he can later find in alleys and hidden areas), Spider-Man goes after the Rhino and defeats him by making him charge into the laser field (and subsequently pummel him while he is down, which is an option and could make Rhino's defeat quicker). And just before he is defeated, Rhino charges at Spider-Man one last time, escapes the laser field but accidentally rams into a gas station that blows up and knocks him several blocks away from the explosion, where Doc Ock takes his unconscious form. Spider-Man lets Ock get away with Rhino while he douses the fires caused by the explosion and then demonstrates a new power punch by defeating three crooks these power punches are gained when defeating normal enemies, not bosses, and once they are gained, they drain out during combat, which quickly defeats enemies with a single punch.
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