- OS: Windows XP/Vista/7
- Processor: Intel Core 2 Duo @ 2.0 GHz / AMD Athlon 64 X2 4000+
- Memory: 2 Gb
- Hard Drive: 9 Gb free
- Video Memory: 512 Mb
- Video Card: nVidia GeForce 8800 GT / ATI Radeon HD 3870
- Sound Card: DirectX Compatible
- DirectX: 9.0c
Screenshots
Crysis 2 is a first-person shooter video game developed by Crytek, published by Electronic Arts and released in North America, Australia and Europe in March 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on June 1, 2009, the game is the second main installment of the Crysis series, and is the sequel to the 2007 video game Crysis, and its expansion Crysis Warhead. The story was written by science fiction author Richard Morgan. Another science fiction author, Peter Watts, was also consulted and wrote a novel adaptation of the game. It was the first game to showcase the CryEngine 3 game engine and the first to be released on consoles.
Crysis 2 is a first-person shooter. The player assumes the role of a Force Recon Marine called Alcatraz. Similar to its predecessor, it provides freedom to customize weaponry and abilities. Crytek wanted to avoid making another game set in a true jungle environment (as were Far Cry and Crysis); New York City has been dubbed an "urban jungle". The urban atmosphere offers new options with relation to progressing and planning attacks. Players are able to navigate between floors and buildings, as well as a destroyed cityscape.
The player assumes the control of a Force Recon Marine named "Alcatraz", who gains ownership of the Nanosuit 2.0 from Army Delta Force officer Laurence "Prophet" Barnes, who returns from the original Crysis. CryNet Systems has been hunting Prophet to retrieve the suit, inadvertently pursuing Alcatraz, believing he is Prophet. The aliens seen in the original game have undergone a major redesigning, abandoning the ancient, tentacled exosuits seen in the first game for high-tech humanoid armored war machines that stalk Alcatraz through the ravaged New York City. Crytek has stated prior to release that their intention was to surpass the original game graphically and gameplay-wise while also having lower system requirements and also supporting true stereoscopic 3D.
Crysis 2 is a first-person shooter. The player assumes the role of a Force Recon Marine called Alcatraz. Similar to its predecessor, it provides freedom to customize weaponry and abilities. Crytek wanted to avoid making another game set in a true jungle environment (as were Far Cry and Crysis); New York City has been dubbed an "urban jungle". The urban atmosphere offers new options with relation to progressing and planning attacks. Players are able to navigate between floors and buildings, as well as a destroyed cityscape.
The player assumes the control of a Force Recon Marine named "Alcatraz", who gains ownership of the Nanosuit 2.0 from Army Delta Force officer Laurence "Prophet" Barnes, who returns from the original Crysis. CryNet Systems has been hunting Prophet to retrieve the suit, inadvertently pursuing Alcatraz, believing he is Prophet. The aliens seen in the original game have undergone a major redesigning, abandoning the ancient, tentacled exosuits seen in the first game for high-tech humanoid armored war machines that stalk Alcatraz through the ravaged New York City. Crytek has stated prior to release that their intention was to surpass the original game graphically and gameplay-wise while also having lower system requirements and also supporting true stereoscopic 3D.
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